Fixed some tiles on the left side of the beach farm being unbuildable.Fixed the tile holding the plant on Elliott's table not being passable from behind.Fixed various invisible tiles preventing certain spots in the Mountain lake from spawning fish activity bubbles.Fixed a case where entering the Farm from the south on horseback and triggering an event could cause the player to get stuck in a wall.Fixed an issue where moving a cabin with a cellar would cause the stairs to the cellar to warp the players out of bounds for the rest of the play session. ![]() When placing a Garden Pot on Ginger Island on a rainy day, it will now spawn with its dirt correctly watered.Fixed the explosion radius not being centered when dislodging flooring and certain other types of items.Garden Pots no longer lose any applied fertilizers when they are harvested from.The Blacksmith profession now affects Radioactive Bars.Fixed an issue where hard mode mines could become permanently enabled.Paste this whole thing as is in the line provided. Go back in Steam, right click game title, right click properties, general tab, set launch options button. Click the correct install.exe, choose 1, enter, close when it says installed. After completing the Cryptic Note quest, subsequently reaching the 100th floor of the Skull Cavern will guarantee a loot chest. Go back to the smapi folder you unzipped in smapi mods on desktop.Fixed issue where Sebastian's sprite would shift into an invalid position at 1:00 PM when he's working on his bike on the farm.Adjusted collisions in the Calico Desert to avoid a minor sorting issue on the top-left edge of the raised cliffside.Added commas to the price display on the various building construction menus.Fixed a typo in Livin' Off The Land that incorrectly states that Super Cucumber can be caught in Winter.Fixed typos in the French localization.Fixed incorrect backslash characters in various events in the Hungarian localization.Fixed Shane's 6-heart event soft-locking in the Hungarian translation.Grass placed using Grass Starter during Winter no longer disappears when the game is reloaded (but it still won't grow or spread).The in-game time is now shown on the upper-right hand corner of the screen when playing Journey of the Prairie King in multiplayer.You can now buy back items accidentally sold in the same shopping session.You can now nudge pets out of the way while building/moving a building by clicking on them.You can now build or move farm buildings onto artifact spots.Some settings like zoom level, gamepad mode, and multiplayer server privacy aren't copied over. When starting a new save, many settings now default to what they were the last time you played the game.Holding the CTRL key in addition to shift now lets you purchase/craft stacks of 25 items at a time.Made various internal changes for mod authors.This futureproofs the game and allows mods to access more than 4 gigs of RAM. NET Framework 4.5.2) to MonoGame (targeting. Migrated the game from XNA (targeting.Using CTRL+F to "find" each mod easily in that list, can make this process much faster. I think this also helps clarify that while SMAPI checks for out of date mods in terms of updates available, it doesn't look like it reports mods that are no longer working/unmaintained, so probably it is always a good idea to check the mod compatibility list, for red listings and alerts against your mod list, when checking mods. So far, it seems like the mods that can be updated are, though you'll need to check the rest. Using current version of unofficial version.īroken, use unofficial version(0.3.4-unofficial.1-pathoschild). Reset Terrain Features 1.0.3-unofficial.1-escaīroken, use unofficial version(1.0.3-unofficial.1-esca). + New Objects for Stardew Valley Expanded 1.13.11 SDV 1.5.5 beta only: ↻ broken, not updated yet. Yet Another Harvest With Scythe Mod (5.2.0) says: ![]() Works on 1.4 Stardew Valley (1.5 too) - PC VERSION in DESCRIPTION. ![]() This version has 100 MOBILE COMPATIBILITY. Its additions to the game include new modifications, new locations, new consumables and usables as well as new extra upgrades. Says use Yet Another Harvest With Scythe Mod instead. New Update Village is a fan-created village added to Stardew Valley. Not actually using "Harvest with Scythe" which is 1.0.6. No updates to find, using current version, though marked the NPC Child leaves the house and work as intended. the Unique Talk toddler can still be talked too and is invisible in their bed, never moving. LittleNPC mod will make the toddler invisible once the child is old enough to be an NPC. + Stardew Valley Expanded Forage Locations 1.13.11 The Farmers Children and Unique Children Talk are kind of compatible. + Stardew Valley Expanded Custom Music 1.13.11
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